← Year 5
Year 5 · Key Stage 2
Design & Technology
Designing, making, and evaluating real, useful products.
0 of 4 lessons done
- Machines That Work: Cams and Mechanical SystemsChildren discover how cam mechanisms convert rotary motion into linear or oscillating movement, then apply this knowledge to designing and evaluating a moving toy prototype. Through worked examples, vocabulary building and hands-on thinking tasks, learners connect real engineering principles to their own creative designs.Hard⏱ 18 min
- Power and Control: Motors, Switches and ComputingChildren learn how motors, switches and a microcontroller work together in a series circuit to create programmable, automated products. They explore real-world control systems, write simple pseudocode logic, and evaluate how combining electrical and computing systems makes products more useful for real users.Hard⏱ 18 min
- Stitch It Up: Functional Textile ProductsChildren explore how fabrics and fastenings are chosen for real purposes, learn key stitching techniques for joining and decorating textiles, and discover how to evaluate their own finished products against a design brief.Hard⏱ 18 min
- From Field to Fork: Cooking with Seasonal IngredientsChildren discover what seasonality means and why it matters, explore how common British ingredients reach our plates, and apply this knowledge to plan and prepare a balanced, seasonal savoury dish — building food science vocabulary and practical cooking skills throughout.Hard⏱ 18 min